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Aethelward/Entries
Search lore…⌘K
All47
Characters12
Locations9
Factions6
Items8
Events7
Magic3
Creatures2
Title
Type
Tags
Status
Updated
Ysolde Vael
Character
protagonisthouse-vell
Published
2h ago
Aethelward — Fractured City
Location
capitalrift-touched
Published
yesterday
The Pale Consort
Faction
antagonistcourt
Published
3d
Motework
Magic System
soft-magicfading
Draft
5d
The Sundering
Event
era: second-age
Published
1w
Caliban Orr
Character
povcartographer
Private
1w
Heliograph of Vell
Item
relicworking
Draft
2w
Mote-hound
Creature
bestiary
Published
3w
Scribaura · Editing Aethelward
Entries
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Ysolde Vael
Draft · 2h ago
Aethelward — Fractured City
Published · yesterday
The Pale Consort
Published · 3d ago
Motework
Draft · 5d ago
The Sundering
Published · 1w ago
Caliban Orr
Private · 1w ago
Heliograph of Vell
Draft · 2w ago
Location·last saved 12s ago
Published
Location

Aethelward — The Fractured City

A capital broken across three planes of the same stone.
capitalrift-touchedfaction: house-vellera: third-age

Before the Sundering, Aethelward was a single city cut along a river. After, it became three cities laid over the same footprint — separated not by walls, but by Motework and the stubborn refusal of the Pale Consort to cede any version of it.

The surviving lower quarter, Bell-Under, is the one most travellers see. Its bells ring on seven different clocks, and by decree of Ysolde Vael, no newcomer may climb above the fifth terrace without a letter of passage.

aethelward.world
A
Aethelward
Aethelward
A continent sundered, a magic fading, a city that refuses to choose which version of itself to be.
After the Sundering split the stone of the world along nine seams, the survivors learned to live in overlap. The lore below is published from a private author workspace and will grow as the story of the Pale Consort unfolds.
Browse
Characters
12 entries
Locations
9 entries
Factions
6 entries
Events
7 entries
Relics
8 entries
Magic
3 entries
aethelward.world/locations/aethelward
A
Aethelward
Locations / Cities of the Rift
Location
Aethelward
The Fractured City. Capital of House Vell.

Before the Sundering, Aethelward was a single city cut along a river. After, it became three cities laid over the same footprint — separated not by walls, but by Motework and the stubborn refusal of the Pale Consort to cede any version of it.

The surviving lower quarter, Bell-Under, is the one most travellers see. Its bells ring on seven different clocks, and by decree of Ysolde Vael, no newcomer may climb above the fifth terrace without a letter of passage.

What lies above Bell-Under is a matter of which version of the city you are permitted to enter. The Mote Quarter exists only for those who can read the overlap; the Hollow Court, only for those who cannot.

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Aethelward is a fictional universe we built inside Scribaura. 47 entries, 112 relationships, one fractured continent. Here's how the pieces snap together.

By the numbers
47
Entries across 8 types
112
Typed relationships
9
Continental seams
3
Eras on the timeline
31
Published to readers
Relationship web
Aethelward
Connections across the capital
AethelwardlocationYsolde VaelcharacterHouse VellfactionThe SunderingeventHeliographitemMoteworkmagic system
Anatomy of an entry
Type
Location
Title
Aethelward
Tagline
The Fractured City
Summary
A capital split across three planes of the same stone.
Status
Published
Spoiler level
None
Tags
capital · rift-touched
Relationships
5 typed links
Body
Rich-text (Tiptap)

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